Rocket League Update 6 includes:
- (PC/XB1) Cross-Network Play is available now between Xbox One and Steam platforms
- Cross-Network Play is enabled by default. Players can disable this feature in the Misc. tab of the Options menu
- If any player within a party has Cross-Network Play disabled, that party will only find games with players on their own platform
- (XB1) Players from Steam platform will appear with a Rocket League shield icon on the in-game scoreboard (instead of the Psynet icon like on the other platforms)
- Leaderboards now have a platform-specific filter option that only shows rankings for the network you are playing on
- Fixed a crash in Free Play when Reset Ball was used after scoring
- Fixed issues preventing players from spawning when playing offline/splitscreen modes
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