Rocket League Announces Cross-Network Play

Following the announcement of Rocket League Collector's Edition just one week ago, Psyonix in collaboration with Microsoft has officially revealed the latest update coming to its popular vehicle soccer video game, including Cross-Network Play between Xbox consoles and Windows-based machines.

Rocket League Update 6 includes:

  • (PC/XB1) Cross-Network Play is available now between Xbox One and Steam platforms

  • Cross-Network Play is enabled by default. Players can disable this feature in the Misc. tab of the Options menu
  • If any player within a party has Cross-Network Play disabled, that party will only find games with players on their own platform
  • (XB1) Players from Steam platform will appear with a Rocket League shield icon on the in-game scoreboard (instead of the Psynet icon like on the other platforms)
  • Leaderboards now have a platform-specific filter option that only shows rankings for the network you are playing on
  • Fixed a crash in Free Play when Reset Ball was used after scoring
  • Fixed issues preventing players from spawning when playing offline/splitscreen modes
The new Rocket League update is now rolling out as a free update on PC and Xbox One.